There’s Einstein’s maxim that says “everything should be made as simple as possible, but no simpler”. We think architecture and designs generally should be functional but there are moments when decoration and embellishments may add value to it, as to make an emotional connection, or to enhance the experience of the audience. Gehry’s “spectacle” falls under this category, as with works that shock or surprise. We believe however that a balance is the best approach, for indeed a work that is so minimal that it is devoid of any personality, might as well be left to the uninitiated to deliver and consume. The k-i-s-s principle therefore has its limitations, but it defies designs that are mere and superficial decorations lacking any purpose or function.
Archive for the 'stories' Category
keep it simple stupid [k.i.s.s]
February 4, 2007Posted in kiss principle, process, stories | Leave a Comment »
rocket man
January 25, 2007![]()
The story of the rocket man is told to reflect on processes and logistics, as to the importance of having a checklist. For all intents and purposes, it is told to illuminate the young mind, on why the man who went to the moon never made it back with evidence, because the key was forgotten, and had been left behind, or indeed it was assumed that it was with the other chap, and the other chap thought the other chap had it. So rocket man did go the moon but he couldn’t get out of the capsule. He didn’t have a checklist, and didn’t use one before he launched himself into space.
We have other stories as well, but the one to set a direction for the office is best illustrated through our white water rafting tale.
Photo credits: www.marsdaily.com
More stories on www.zlgdesign.com
Posted in rocketman, stories | 2 Comments »
